Character Artist

Posted: over 2 years
Art and Animation
Full-Time
Negotiable
Anywhere in Canada
ROLE OVERVIEW: We are looking for an experienced Character Artist with a passion for creating high-quality characters. You will be joining a small team of AAA vets who believe that VR’s time is now and want to make the next big VR game event. This role is for creative collaborators who enjoy ownership (along with the responsibility that goes with it) and want to make a lasting contribution to VR.

ABOUT YOU: You enjoy working with a close-knit and collaborative team with a wide range of skill sets. You are an effective communicator, well-balanced and inspiring to work with. You are an expert in character modeling, are familiar with all the latest tools and techniques and enjoy the creative problem-solving process. You are a finisher and know how to ship games. You live to raise the quality bar and passionately care about the final game experience and how you can contribute to it.
 
RESPONSIBILITES:
  • Create detailed high-quality models, textures, and shaders for characters, creatures, costumes, and props for original and licenced IPs.
  • Assist in the creation of character concepts; work with Concept Artists and 3D Artists to discuss style and technique to maintain visual consistency.
  • In guidance with the Art Director, collaborate with other departments such as animation and game design to ensure artwork fits within the vision for gameplay and final execution. Able to receive and give constructive feedback.
  • Conduct research for reference materials and tools, and actively participate in technical and artistic problem solving.
  • Work closely with animators and riggers to ensure models deform correctly and are functional. Ensure and maintain proper animation geometry creation and function requirements are met.
 
MUST HAVE:
  • 3 years of industry experience and at least one AAA shipped title.
  • Strong understanding of anatomy, proportions, functionality, and design.
  • Proficient skills in creating game-ready organic and hard surface geometry using high-poly to low-poly modeling and PBR surfacing techniques.
  • Very good texturing skills, mapping and normal map extraction techniques.
  • Strong proficiency in Maya, Zbrush, and Substance Painter.
  • Proficiency creating node-based materials in Substance Designer and Unreal Engine 4 or Unity 3D and equivalent software.
  • Familiar with the latest game technology, asset limitations and pipelines required for creating AAA-quality realistic and/or stylized game characters.
  • Proficiency creating and modifying textures and high-quality color maps.
  • A self-starter with a strong work ethic.
  • A team-player attitude with the ability to collaborate effectively with various stakeholders in a fast-paced environment.
 
NICE TO HAVE:
  • Experience working with VR/AR hardware.
  • Experience shipping high quality console or mobile games with Unreal Engine 4 or Unity 3D.

BENEFITS & PERKS – WHAT’S IN IT FOR YOU?
  • A competitive base salary.
  • Comprehensive extended health and wellness benefits.
  • Generous annual vacation time and sick days.
  • Additional bonus holidays throughout the year.
  • Flexible work schedule and remote working.
  • Relocation assistance for candidates outside of Canada.
  • Fully equipped onsite gym.
  • An opportunity to work on a high-profile IP.
  • The chance to be part of an experienced, high-achieving, and fun team.
  • An international and diverse atmosphere.
  • The opportunity to help pave the way for the future of VR/AR gaming
Job Expired

About Archiact Interactive Ltd

Archiact Interactive is a Virtual Reality (VR) Game Studio that develops new and unique ways for people to play games and interact with each other. We partner with IP holders, large publishers, and tech brands to create and deliver immersive, high-end game experiences across multiple platforms with a special focus on building new tools for cutting edge emerging technology. We are a hybrid studio with employees all across Canada, reporting into our headquarters in Vancouver, BC. We have a new studio incorporated in Toronto, Ontario. Our Ontario studio is 100% remote at this time, with plans to open a new office in the future.


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