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Posted over 4 years ago

Lead Level Designer on The Plucky Squire

Remote scopeEastern time zone – AU, JP, NZ
Type · levelFull-Time · Lead / Principal
SalaryNot listed
SkillsNot listed
Overview
We want an experienced level designer to be responsible for the implementation of The Plucky Squire’s 3D & 2D layout, and its related puzzle design. An Unreal-experienced designer is preferred, but outstanding applicants with experience in other 3D engines will be considered. Location in the Eastern time zone is essential.

What you’ll do:
  • Liaise with the design director on the project’s requirements and design
  • Create inventive puzzles that maximise the use of the game’s mechanics
  • Create communicative and engaging 3D layouts
  • Ensure that level design respects overall game progression
  • Manage another level designer
Requirements:
  • Experience working on multiple released titles as a level designer
  • Demonstrable relevant examples of work
  • Experience with puzzle design applied to the layering of game mechanics
  • An understanding of how to create performant layouts
  • [Preferred] Existing technical knowledge of Unreal Engine
Listing ended

About All Possible Futures

All Possible Futures was formed in 2019 by two games industry veterans, who gained experience working on titles such as the mainline Pokémon series, The Swords of DItto, Fluidity/Hydroventure and Stealth Inc. 

The company operates out of both London, UK (for art) and Brisbane, Australia (for design and code).
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