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Responsibilities
- Implement gameplay systems in a multiplayer FPS currently in development
- Write elegant and performant Blueprints code
- Work alongside a small team of Unreal developers and tech artists
Requirements
Requirements
- You have substantial experience working with Blueprints on a game that has successfully shipped
- You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication
- You excel at working independently, without excessive structure or oversight