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Posted about 3 years ago

Sound Designer

Remote scopeRemote
Type · levelContract · Senior
SalaryNot listed
SkillsSound Design, SFX
About tobspr Games :
Come work on our factory and automation game Shapez 2 and future projects! 
We are a small, full remote team consisting of 7 people and are located in Germany and Brazil. We are a small but experienced indie studio with high quality standards, flexible work approach, and responsibility about our work. We share a passion for video games and our flat hierarchy allows everyone to give input into the games overall direction.

The Role:
  • This Project is on a freelance basis, you support the team for a period of time for our three major milestones; Demo, Early Access, Full Release.
  • During each, we'd create an asset list for which you need to come up with concepts for the Buildings and Atmospheric sounds as well as UX and UI sounds that add to the visual and gameplay vibes.
  • You deliver the sound files and assist the devs who implement them in Unity.
  • You go through feedback and review cycles until we have all assets implemented. This requires you to work on the project in 3 phases which may have months in-between. 

Tasks & Responsibilities:
  • Create the audio vision and a sound design concept for the game
  • Assist the team with implementing the games Unity audio system/engine
  • Create and implement a range of unique SFX that compliment the game
  • Align with the composer, Art, and Devs on concepts and implementation

Skills & Experience:
  • Experienced in audio design for video games 
  • Experience creating sound assets 
  • Bonus: Experienced in Unity audio engines with its features and capabilities
  • Bonus: Experienced in large field / bird view games 

What we offer:
  • Experienced & highly motivated team
  • A large community that supports our games
  • Full Remote
Listing ended

About tobspr Games

Indie Game Studio from Germany, best known for the shapez franchise.
All jobs at tobspr Games

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