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Posted over 2 years ago

Senior Software Engineer - Gameplay

Remote scopeAnywhere in North America (USA and Canada)
Type · levelFull-Time · Senior
SalaryNot listed
SkillsC++, OO, 3D Math
The Senior Software Engineer (SSE) - Gameplay is expected to work with minimal oversight and to collaborate actively with their Design counterparts to deliver well crafted game systems that meet all design and technical requirements. They are able to utilize their expertise to use all the systems Unreal Engine has to offer to generate fun, responsive and technically competent gameplay.
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The Senior Software Engineer- Gameplay will typically report to either to the Technical Director or one of the tech leads on the team. They are expected to work closely with the studio’s content and design teams to deliver a world-class game experience.  SSEs are generally expected to mentor more junior team members, as required, and to take an active role in peer review activities. Each SSE is expected to maintain primary ownership of the systems that they implement and to take secondary ownership of other systems as required.
RESPONSIBILITIES

  • Translate Design stories into actionable technical plans
  • Drive technical requirements and implement pipeline tools required by Design
  • Use technology provided by Unreal Engine to achieve the target responsiveness and game feel
  • Provide critical feedback (quantitative as well as qualitative) to the Design team
  • Ensure designers able to tune and interact with gameplay systems
  • Work closely with the Engine team to understand and help enforce performance constraints across game systems
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REQUIREMENTS

  • Experience with Unreal Engine development, preferably with one or more shipped titles with multiplayer components
  • Strong C++, OO, and 3D math skills
  • Understanding of game design/game feel and willingness to engage with Design team
  • Great communication skills
One or more of the following:
  • Expert understanding of animation topics such as animation graphs, blending techniques, root motion and procedural animation.
  • Experience crafting third-person melee action gameplay systems such as combos, dodges, synced animations, or intricate state machines
  • Experience with third-person camera systems for traversal and combat with knowledge of camera framing, transition techniques, camera collision responses and necessary level/environment markup
  • Experience creating responsive gameplay in a multiplayer setting with an understanding of client prediction, synchronization systems, and client/server models
  • Deep expertise in a gameplay space not mentioned above

Listing ended

About Thought Pennies

Thought Pennies exists to bring the highest craft level RPGs to the world.

RPGs are a unique creature in the game development bestiary. Less about flashy tricks or raw dazzling show off graphics, RPGs are huge and intimidating because of their many interlocking parts, their layered systems and winding plots. To take one down requires dedication, perseverance, single-minded focus, and craft skills honed over decades.

At Thought Pennies we started with passionate veterans who have taken these beasts down before - Designers and Writers from some of the most storied RPGs in history. Then we paired those veterans with the most brilliant, RPG-obsessed, craft experts to be found. Together we’re here to create fan favorite stories, immersive gameplay, characters that feel like friends, and choices that are talked about breathlessly.       

Higher art through technology and teamwork

At Thought Pennies we talk about technology and pipelines as much as we do creative vision and storytelling prowess. We want to build the deepest, most interesting games with the smallest team possible. We’re uninterested in staggering under the weight of thousand-person dev teams with hundreds of people working as merely cogs. Or on the absence of human insight into a problem. With a focus on technology to solve known problems and leaning on pipelines to handle repetitive tasks in which they specialize, our name Thought Pennies came from a discussion where we asked:

“Can we work with the best developers and really take care of them well?”

Our answer: “Enthusiastically, unequivocally yes!”

Thought Pennies Entertainment is a Role-Playing Game studio creating games focused on emotional storytelling. We celebrate diverse experiences and backgrounds as well as a passionate, hands-on, technically savvy approach to game development. We are located in Canada and the USA and are fully remote. 
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