Terrain Level Artist

Posted: 4 months
Art and Animation
  • Locations: Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Romania; Turkey
  • Cooperation: Remote
  • Languages:English, Ukrainian
  • Team:3D environment

We are seeking a talented Terrain Level artist. As a Terrain Level Artist, you will have the opportunity to showcase your superpowers and contribute to the creation of immersive game experiences.

Superpowers you have are
  • Foundation in the traditional arts;
  • An exceptional understanding of form, shape, structure, and silhouette regarding modelling;
  • Love for architecture and an excellent eye for interpreting reference and concept art;
  • A solid appreciation for how things work in real life;
  • 3+ years of experience as a Level Artist or Terrain Artist in the video games industry;
  • Proficiency in current-generation industry-standard tools and workflows, such as Maya, Blender, Unreal, Photoshop, and Houdini;
  • A team player, flexible with new ideas and open to direction and changes;
  • An active contributor to the craft, promoting a transparent and learning culture within the team.

As a part of Room 8 studio, you will
  • Sculpt, model, and texture terrain for game environments;
  • Create or modify in-game landscape assets within specified time and budget constraints, ensuring final quality;
  • Populate in-game landscapes with contextual scenery assets, occasionally generating required assets;
  • Transform 2D concept art, design requirements, and visual references into high-quality 3D landscapes that capture the concept’s spirit and technical dimensions;
  • Understand and consider the context and gameplay potential of the landscape during setup;
  • Develop in-game visuals for landscapes and organic props using tools like Substance, ZBrush, and Maya;
  • Convey visual storytelling through layout;
  • Take ownership of environmental assets and scene layout, fostering collaboration across disciplines for innovative environment art;
  • Contribute to research and development of new production techniques;
  • Collaborate with internal and external art teams, following Art Direction and feedback to achieve high-quality and desired art style;
  • Seek proactive feedback from Lead Artist and Art Directors;
  • Maintain consistency with the defined visual style of the game;
  • Collaborate with other Environment Artists and cross-functional teams such as Concept Art, Level Art, and Design;
  • Perform additional duties as assigned or required, as job responsibilities may evolve.

Join Us. get even more!
  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score (professional training and conferences, internal mentorship, English courses);
  • Private medical care, paid vacation, and sick leave;
  • A culture of diversity and inclusion to unite the most outstanding talents;
  • Community of people who understand and share your passion for games.

Job Expired

About Room 8 Studio

Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.

Related Jobs