REALM is an early-stage studio building a new multiplayer game with a small, AI-first team. We move fast, stay lean, and treat modern AI tooling as a core part of how we build.
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Posted 4 months ago
Founding Game Programmer
Remote scopeAnywhere / Fully remote
Type · levelFull-Time · Senior
SalaryCash now + post-funding pay + equity
SkillsUnity, C#, AI Tooling
REALM is a brand-new multiplayer game, and we're hiring our founding programmer. This is a true ground-floor role: you'll help shape the tech, the tools, and the way we work.
What makes this different is how we build. AI is a core, daily part of our development — not a gimmick, but how a small team ships fast. We want someone genuinely strong at it: agent workflows, code generation, and knowing when to trust the output and when to push back.
What you'll do
- Build core gameplay and systems for REALM (Unity / C#, networked multiplayer)
- Use AI tooling heavily to design, write, and review code
- Help set the engineering direction from day one
- Wear a lot of hats — this is a small, early team
What we're looking for
- A strong programmer with shipped work behind you
- Deep, practical experience using AI tools in your real workflow
- Comfortable building things that don't exist yet
- Game dev experience (Unity / C# and multiplayer are big pluses)
- Self-directed and happy working fully remote
Compensation
This is an early-stage role and the comp reflects that. We offer a mix of:
- Cash now — paid from day one
- Additional pay that kicks in once we're funded
- Company shares / equity
If you want to bet on something early and own a real piece of it, this is it.
Location
Anywhere. Fully remote.
To apply
Email jobs@realmgame.co with a short intro, what you've built, and how you use AI in your work.
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