PlayStation Studios is hiring Senior Lighting Artist (Remote Job)

Senior Lighting Artist 100% REMOTE

Posted: 3 months
Art and Animation
Full-Time
San Diego, CA or Remote US / Canada
PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
 




Senior Lighting Artist

We are located in San Diego, CA but this position can be fully remote from anywhere in the USA & Canada 

PlayStation Studios Visual Arts (PSSVA) on our San Diego campus provides world-class content, development and services to PlayStation Studios. Our team is always at the cutting edge of technology and partners with the industry’s best minds and companies!

We are looking for a highly talented, motivated and creative Senior Lighting Artist for the next chapter of cinematic story-telling. Here is your chance to be a part of the multi-award winning team responsible for the cinematic performances in world-class Sony PlayStation franchises like Uncharted, The Last of Us, Killzone, and other iconic series.

Responsibilities:
  • Build cinematic and environmental lighting using a variety of cutting edge proprietary game engines.
  • Work closely with developers to understand proprietary engine’s workflows, and with the Lighting Supervisor to understand and deliver the developer’s sense of vision for the look of the game title.
  • Maintain a solid understanding of the game’s design to support communication and allow better discussions.
  • Actively develop and improve skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods.
  • Demonstrate strong time management and prioritization skills by collaborating with the Production group to develop task lists, ensuring assignments are progressing according to schedules, milestones and overall project goals.
Requirements:
  • 5+ years’ industry or related experience.
  • 2+ years' lighting within games
  • Experience shipping AAA published titles with current-gen game engines.
  • Experience working in a proprietary game engine a plus.
  • Extensive knowledge of lighting production pipelines, tools, and systems associated with traditional, software rendering and game lighting.
  • Highly refined understanding of the process of creating photo-realistic lighting including lighting theory and ratios, lenses and post processing for lens effects.
  • Strong technical abilities including knowledge of PBR systems.
  • Understanding of GI Light baking.
  • Strong problem solving skills and the ability to understand complex systems.
  • Extensive knowledge of Maya.
  • Experience working in a command line environment desirable.
  • Knowledge in Python scripting, C++ is a bonus.
Portfolio Requirements
  • A web portfolio that demonstrates a range of lighting examples from previous credited titles.
 
Job Expired

About PlayStation Studios

Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994.

The PlayStation family of products and services include PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation™Store, PlayStation®Plus, PlayStation™Video, PlayStation™Music, PlayStation™Now, and acclaimed PlayStation software titles from PlayStation Studios.

Headquartered in San Mateo, California, SIE is a wholly-owned subsidiary of Sony Group Corporation and has global functions in California, London, and Tokyo.


PlayStation Studios

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United States of America

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PlayStation Studios

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United States of America

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