NUKKLEAR is hiring Senior Technical Artist (Remote Job)

Senior Technical Artist 100% REMOTE

Posted: 2 days
Art and Animation
Position: Senior Technical Artist
Location: Remote  
Contract/For Hire: Full-time
NUKKLEAR is an independent game development studio based in Hannover with team members working remote from all around the world. We are looking for our next full-time Senior Technical Artist, to join the team and work on an unannounced AAA title. 
As a Senior Technical Artist at Nukklear, your day-to-day tasks involve working on pipelines and optimization, and interact closely with Art and Programming to get the project moved into the right direction. 
This includes: 
•      Problem solving and creative thinking 
•      Great communication and time management  
•      Experience of working on published titles on consoles.  
•      Knowledge of art creation pipelines, asset exporting and process automation 
•      Demonstrable ability with Python / LUA Scripting and Blueprint creation in Unreal 
•      Demonstrable Programming knowledge in C++ 
•      Passion for driving visuals with experience creating Shaders in a PBR material workflow. 
•      Exposure to a range of techniques for specializing 3D packages, such as DECALmachine. 
•      Integration of 3D assets into the game engine (Unreal) 
•      Ensure performance and technical quality of 3D assets 
•      Setup destruction, dynamic objects and other functionality of art assets 
•      Optimization of assets to fit specific technical requirements  
•      Be a team player, be ready to accept and discuss all feedback  
•      Already having shipped at least two titles as a Senior Technical Artist

•      5 Years of Technical Artist position experience 
•      The ability to work with technical restrictions related to real-time engines like Unreal Engine 
•      The ability to work in a self-organized way, with curiosity and innovative thinking, strong communication skills, and the ability to work in a decentralized, international team. 
•      Experience in game development processes  
•      Great collaboration and problem-solving skills  
•      Self-reliance, self-motivation, good communication skills, and team-player attitude  
•      Proficient verbal and written communication skills in English 
•      Profound experience working in the game industry 
•      Work experience as a Senior Technical Artist in an AAA environment 
•      Animation/ Rigging skills (Blender/Unreal) 
•      Experience with PhysX/ Chaos - Physics 
•      Experience with simple effects and particle systems 
•      Knowledge about Lighting /Realtime Raytracing
International applications are welcome, but a working permit for Germany or Europe is a huge plus. 
Please send your complete application documents including work samples, your portfolio, CV, your earliest start date and your salary expectation.

Apply To Job
If you found this job listing helpful, please mention how you found it when applying. This will only help us get you and others more job listings on the site 🙏.

Related Jobs