NUKKLEAR is hiring Senior Technical Artist (Remote Job)

Senior Technical Artist 100% REMOTE

Posted: 2 days
Art and Animation
Full-Time
Position: Senior Technical Artist
Location: Remote  
Contract/For Hire: Full-time
 
NUKKLEAR is an independent game development studio based in Hannover with team members working remote from all around the world. We are looking for our next full-time Senior Technical Artist, to join the team and work on an unannounced AAA title. 
 
As a Senior Technical Artist at Nukklear, your day-to-day tasks involve working on pipelines and optimization, and interact closely with Art and Programming to get the project moved into the right direction. 
 
 
This includes: 
•      Problem solving and creative thinking 
•      Great communication and time management  
•      Experience of working on published titles on consoles.  
•      Knowledge of art creation pipelines, asset exporting and process automation 
•      Demonstrable ability with Python / LUA Scripting and Blueprint creation in Unreal 
•      Demonstrable Programming knowledge in C++ 
•      Passion for driving visuals with experience creating Shaders in a PBR material workflow. 
•      Exposure to a range of techniques for specializing 3D packages, such as DECALmachine. 
•      Integration of 3D assets into the game engine (Unreal) 
•      Ensure performance and technical quality of 3D assets 
•      Setup destruction, dynamic objects and other functionality of art assets 
•      Optimization of assets to fit specific technical requirements  
•      Be a team player, be ready to accept and discuss all feedback  
•      Already having shipped at least two titles as a Senior Technical Artist


Requirements: 
•      5 Years of Technical Artist position experience 
•      The ability to work with technical restrictions related to real-time engines like Unreal Engine 
•      The ability to work in a self-organized way, with curiosity and innovative thinking, strong communication skills, and the ability to work in a decentralized, international team. 
•      Experience in game development processes  
•      Great collaboration and problem-solving skills  
•      Self-reliance, self-motivation, good communication skills, and team-player attitude  
•      Proficient verbal and written communication skills in English 
•      Profound experience working in the game industry 
 
 
Bonuses:  
•      Work experience as a Senior Technical Artist in an AAA environment 
•      Animation/ Rigging skills (Blender/Unreal) 
•      Experience with PhysX/ Chaos - Physics 
•      Experience with simple effects and particle systems 
•      Knowledge about Lighting /Realtime Raytracing
 
 
International applications are welcome, but a working permit for Germany or Europe is a huge plus. 
 
Please send your complete application documents including work samples, your portfolio, CV, your earliest start date and your salary expectation.
 

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