Sr. Concept Artist - Games Studio
- Remote, United States
- Boss Fight Entertainment
The Senior Concept Artist will create compelling concepts and polished in game art for our mobile game titles. You will work as part of the creative team responsible for crafting in-game assets for existing and new titles. You will work closely with both internal and external teams to create character art and environment art.
- Illustrate, and compose highly effective art assets following IP specific brand and in- game style guidelines.
- Create custom illustrated player facing key art that accomplishes the vision, mission, and high level goals of the product.
- Play a key role in defining the look and feel of the brand with a clear and distinctive visual identity that aligns with the goals of the product and tell a story.
- Ensure all campaigns and assets truly capture the marketability of the visual design of the games.
- Concept new and original ideas, and render 2d Illustrations.
- Generate story boards to communicate ideas and provide direction to the wider team.
- Illustrate concept art that can inform outsourcing for character and environment asset creation
- Illustrate iconography to support motion graphics efforts.
- Communicate and collaborate with various stakeholders on both the game product team and IP stakeholders to ensure that the visual identity of our brand is aligned.
- Lead by example, creating a strong sense of purpose and community, and promoting a culture of excellence.
- Exemplify reliability, accountability, and professionalism in all work-related interactions.
Skills and Abilities:
- Highly proficient in Adobe Creative Suite, as well as Microsoft PowerPoint.
- Excellent ability to create high quality promotional assets in various styles.
- Expert in digital painting with ability to perform marketing and player facing polish.
- Able to manage multiple, competing tasks and be self-directed in a quickly evolving environment with little direction.
- Excellent communication, organization, and leadership skills.
- Collaborative team centric focus with an excellent ability to deliver and receive constructive feedback.
- Ability to mentor and inspire artists in the same discipline.
- Motion design knowledge in After Effects or Spine is a big plus.
Education and Experience
- 10 years of experience with a mobile gaming company or related creative studio environment.
- Experience documenting processes.
- Great understanding of composition and color theory.
- Working knowledge of graphic/visual/stylistic trends in art, film, and games.
- Strong understanding of visual branding and IP in the context of marketing campaigns.
- Well versed in a wide range of marketing mediums such as web graphics, social media, ad creatives, photography, posters, and videos.
Position Type/Expected Hours of Work: Our core hours are 10am to 6:00pm CST, which means you should be available for meetings etc. during this time. This also means you will be required to work longer hours on occasion, especially during periods when staff is working late to meet tight deadlines etc.
Other Duties: Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities may change at any time with or without notice.
At Netflix, we carefully consider a wide range of compensation factors to determine your personal top of market. We rely on market indicators to determine compensation and consider your specific job family, background, skills, and experience to get it right. These considerations can cause your compensation to vary and will also be dependent on your location.
The overall market range for roles in this area of Netflix is typically $50,000 - $250,000
This market range is based on total compensation (vs. only base salary), which is in line with our compensation philosophy. Netflix is a unique culture and environment. Learn more here