ABOUT US
Mountaintop is a new game studio creating multiplayer games for players who crave a challenge. We’re an independent, remote-first studio primarily located in the US and Canada.
We’re creating the types of games that bring people together — and keep them together for “just one more round.” The types of games that inspired us as kids. The games that become our hobbies, and sometimes our obsessions.
Games are a reflection of the teams that make them. So to make the best games, we’re building a studio that puts the team first — one that's collaborative, anti-crunch, diverse, and inclusive.
We’d love for you to join us.
THE ROLE
We’re looking for a Principal Technical Designer who’s passionate about designing, implementing, and balancing (Hero) equipment kits within a game. This position will work closely with cross-functional teams to ensure that equipment kits enhance gameplay, contribute to player progression, and align with the overall creative vision of the project. You’ll play a crucial role in bringing our first title to life.
YOU'LL BE RESPONSIBLE FOR
- Developing fresh game mechanics and ability sets that effectively serve player needs, then bring them to life in-game
- Preparing comprehensive design documentation, including specifications, guidelines, and technical requirements for ability kits that drive clarity across different teams
- Rapidly iterate on prototypes of your designs based on feedback from internal and external playtesting, and help create tools and standards to improve that process.
- Provide ongoing oversight of designs throughout the development cycle, ensuring they’re meeting goals from inception through live updates
- Contributing to a team culture that prides itself on excellence, innovation, trust, and respect
ABOUT YOU
- A love for playing and making amazing games
- Experience creating prototypes via programming and scripting (e.g. Lua, Squirrel, C#, Javascript)
- A minimum of 6 years of design experience, including at least one shipped title
- Self-motivated and eager to contribute in many different areas of development
- Excellent verbal and written communication skills
- Experience working on networked games
- Excited by taking risks and learning through experimentation
- Ability to thrive in a remote environment
PLUSES
- Experience working with Unreal Engine 4
- Experience supporting a live service title
- Computer Science, Engineering, Mathematics, or related degree
- Passion for first-person shooters
$90,000 - $150,000 a year
The estimated salary range for this role is $90,000 - $150,000 USD plus equity.
Individual salary and equity packages are determined based on location, level, relevant education, training, qualifications, and/ or experience.