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Remote Art and Animation Jobs.
Moonray PBC is looking for a character animator with deep experience in combat and Unreal Engine to join our team. We need a self-starter who is motivated to learn and create new ideas from concept to implementation.
You should be a fighting game fanatic! Have you played every action-RPG, MMO and fighting game in the world? Please say yes!
We are entirely remote studio with team members all over the world with flexible hours and a fun, collaborative environment.
Moonray is building a next-generation melee Battle Royale game for PC and consoles
Responsibilities
- Work closely with combat and game designers to create compelling animations for a deep and intricate 3rd person combat system
- Develop concepts for attacks, special moves and abilities
- Rapid prototyping of animation concepts
- Develop finished animations and import into UE5
Qualifications
- 5 years experience with Unreal Engine
- 5 years experience with any of the major animation tools, e.g. Motion Builder