Lead Technical Artist

Posted: 9 months
Art and Animation
Full-Time
Lead / Principal
Remote / Hybrid / Onsite in Finland, Remote NL & Poland Possible
Introduction:

Still haven’t found your dream job? Join team Huuuge! Huuuge Games is a gaming company on a mission to build the world’s largest real-time casual gaming platform connecting millions of players so that they can have fun, socialize & play awesome games. Join Team Huuuge and become a part of an exciting adventure bringing pure fun & truly social experience to millions of players across the universe.


Why do we need you?

Huuuge Games' Ideas studio, located in Finland, is looking for a talented games Lead Technical Artist. In this role, you'll be in a key member working in an experienced studio focusing on next-gen mobile F2P RPG/MMO titles.

The Lead Technical Artist is responsible for studio’s technical art and certain 3D art / in-game asset creation in a high performing game art team that delivers high quality game art and graphics aligned to each project's goals and vision.


Responsibilities:

  • Leading studios’ all-around technical art duties and responsibilities.
  • Game VFX, shaders, optimization, etc.
  • Taking part in 3D art / asset creation.
  • Taking part in various hands-on game art and graphics work from concept to live ops stage.
  • Supporting art direction of our games and the art team in defining visual style guides and creative briefs to aid the team in technical art, 3D, etc.
  • Best practices in mobile technical art and 3D, incl. optimizing high quality art for performance.
  • Coaching, mentorship and art feedback to other artists in the studio around 3D and technical art.
  • Supporting art outsourcing management and related pipeline.
Qualifications:

  • Sufficient education / degree and experience in game art are must have requirements.
  • Know-how, talent and skills in technical art (incl. shaders, VFX, etc.) and 3D.
  • Know-how and experience over various types of art pipelines and tools, incl. fluency in Unity, Blender and Substance Painter / equivalent, etc.
  • Animation, rigging, etc. know-how is a plus.

We offer:

  • Unique opportunities to work over exciting next-gen RPG/MMO projects, which you won’t find easily elsewhere.
  • Competitive salary.
  • Benefits such as exercise, culture and lunch.
  • Remote and hybrid work environment based on your choosing within Finland. Remote from Netherlands and Poland optionally is possible.
  • Occupational healthcare + sickness care.
  • Great team and culture to take part in.
When applying for this position, experience in game art and a portfolio of proven quality are must have requirements.

Job Expired

About Huuuge Games

Huuuge is a publicly listed, global game developer & publisher on a mission to empower billions of people to play together.

We are Huuuge.
Our vision is simple - we want to change how gamers play mobile social games by offering superior real-time social experiences on a global scale. We make games that are easy to play, great for small breaks, and are a lot of fun to bond over with new friends. We’re not about inventing new complicated games with ten-minute tutorials and tough learning curves, instead, we aim to put the fun one tap away and let our players get straight to winning together. This is the power of social gaming. In a way, we’ve been around for a long time. But the Huuuge story is just getting started.


 

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