Location: Guildford, UK
Remote Work Option:Yes
Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.
What a Narrative Design Director does at Criterion:
At Criterion we are passionate about creating player experiences that resonate emotionally with our players. We have a strong track record of doing this in our gameplay systems but are looking to evolve our strength in building player connection to characters through interactive storytelling.
The Narrative Director role is a new position within our studio and will be responsible for directing our efforts to create a coherent fiction for our world. The role will have broad influence, from contextualising our gameplay, to defining the game’s ‘voice’, to directing our writing team to deliver a strong core story.
We are looking for a candidate who is willing to explore avenues that put more of the story into the player’s hands while still delivering on narrative beats that contextualise and motivate the actions of our player and the character they are playing.
This role will report into the Creative Director, working with the creative leadership to define the Narrative vision for the product in close collaborations with game designers/producers, art directors, narrative designers, our cinematics team and other key stakeholders.
A Narrative Director also needs:
- Set the Narrative Vision and strategy for the product
- Build and direct a writing and narrative design team
- Maintain, safeguard and evangelise the narrative.
- Partner closely with craft leads and producers to integrate our story into all aspects of the game.
- Mentor and develop others on the narrative and wider design team in narrative design principles and methodologies
- Demonstrated proficiency and experiences in the field of interactive direction.
- Willingness to explore, or experience in exploring, narrative designs that puts more of the story in the player’s hands.
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.