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NOW HIRING: LEVEL DESIGNER
Full-Time, Contract or Employment. 100% Remote.
We are looking for a level designer to join our team at Cute Newt and work on our (unannounced) game that’s been in production for several years. Think a bird’s eye view gameplay where you run around swinging swords, jumping around, and dodge-rolling. Sometimes with light puzzles, exploration, and treasure hunting.
Requirements:
- Demonstratable experience with level design.
- A reasonable level of English.
- Ability to take our assets and make any “levels” or “maps” look natural and fit within the game seamlessly.
- Creatively come up with new ways to use the features and tools we provide to make more and more interesting maps, levels, and player experiences.
Desirable Skills:
The more skills the merrier! Even if it’s not on this list it could be quite useful.
- Experience on relevant games and projects.
- Experience with Unity (our tools can be taught).
- Experience with Tiled (www.mapeditor.org and it also can be taught).
- Able to work roughly at the same time as the rest of the team who are mostly located in the UK.
Examples of work required:
Multiple Larger Maps: Think different levels or biomes. With explorable stuff like caves and small “set pieces” you create that are spread around dynamically or manually with small to large player experiences in each.
To Apply:
Email us your CV, portfolio, and anything else you might think would help.