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π» About Acureus
Acureus is a fully remote indie studio that creates memorable multiplayer experiences with friends through empowering creativity at all skill levels. We released Draw & Guess in March 2021, later seeing a viral surge in players that caused our community to grow from just a few hundred to over 3 million since launch.
Draw & Guessβ ****initial success has only further catalysed our vision for the game. We are fortunate to have seen growth in such a diverse genre of the industry and are excited to welcome others who share our vision for fun, engaging, and creatively inspired experiences.
In February 2024, we released a free visual/mechanical overhaul to Draw & Guess for all players, with us now moving towards creating more game modes and in-game features!
π Overview
As a Unity Developer, your responsibilities will be a combination of supporting the mobile porting process of Draw & Guess, and addressing fixes in the live version of the game. Fluency in Chinese is essential, as you will communicate directly with our Chinese-speaking players to understand and resolve technical issues. You will also relay their feedback to the internal team to ensure we can properly assess the scope of issues raised.
As our team has limited direct sources of feedback, you must be proactive in gathering sources on Chinese social media platforms to ensure we cover a wide range of feedback from all players.
πΌ Responsibilities
- Support with porting our game to mobile platforms while optimising for various resolutions and devices.
- Effectively parse, troubleshoot, and relay bugfixes raised by Chinese-speaking players.
- Relay player feedback to the internal team.
- Build and maintain documentation for implemented features.
- Strong C# programming and debugging skills.
π¦ Who We Are Looking For
- Fluency in Chinese and English.
- At least 1 year of industry experience in Unity development.
- Experience with mobile game development and optimisation.
- Excellent problem-solving skills
- Highly proactive with text-based communication methods.
- Ability to understand and address technical issues reported by players.
- Strong C# programming and debugging skills.
- A passion for creating engaging and fun gaming experiences.
π International Applications
We want to hire the best person for the job, wherever they may be. If we're a good fit for each other, that's good enough for us. Our legal team will handle all the necessary paperwork and logistics π
Your location will not impact your application/compensation offer - your skills do not get less valuable because of where you live.
π Our Hiring Process
Below is an outline of our interview process for this role. We understand interviewing can be exhausting, especially when drawn out over a long period.
We will aim to get back to you within a maximum of 2 days of any informal chats and a maximum of 5 days for any subsequent stages.
Step 1) Informal Chat - 30 Minutes
Step 2) Formal Interview - 60 Minutes
Step 3) Final Chat - 30 Minutes
Note: Interviews go both ways; ask us about what matters most to you! as a studio, a team, growth opportunities, etc.
π° Compensation
$3,500/month