We’re looking for a talented 3D environment artist to help build beautiful worlds with us at A Stranger Gravity. The role will include modeling/texturing environments, props, and interactable plants, in a stylized, but grounded world. You should be comfortable modeling from concept sketches, adding to existing block-ins, and working from paintovers. Familiarity with set dressing and shaders in Unity is a plus.
Details:
Contract-based, ideally 40 hrs/week but can be flexible.
Fully remote/distributed team. Must have a few working hrs overlap with US time zones.
A Stranger Gravity is an interactive experience design studio based in San Francisco, California and Brooklyn, New York. We design and build thoughtful, accessible experiences that seek to enrich the lives of people across the world.