We’re looking for a talented 3D environment artist to help build beautiful worlds with us at A Stranger Gravity. The role will include modeling/texturing environments, props, and interactable plants, in a stylized, but grounded world. You should be comfortable modeling from concept sketches, adding to existing block-ins, and working from paintovers. Familiarity with set dressing and shaders in Unity is a plus.
- Contract-based, ideally 40 hrs/week but can be flexible.
- Fully remote/distributed team. Must have a few working hrs overlap with US time zones.