Bithell Games was founded in 2013 after the success of Thomas Was Alone, and has since continued that success with a string of games, from original IP, to collaborations on licensed IP. We’re known internationally for our often surprising, but always entertaining projects.
Our team is made up of a mix of full time and contract employees, all working remotely since the company’s founding. This lets us work fast, creatively and with more flexibility. We take enormous pride in the quality of the games we produce, but put equal weight on our company’s treatment of workers. We have never crunched, and we never will.
We have a number of exciting projects on the boil right now, and are hiring for a range of roles. We’re excited to continue to expand our team and make more awesome games.