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FTC AUDIO DESIGNER
Team 17 is one of the industry’s leading games studios, with a multitude of diverse IP’s across all platforms. Our award-winning business is always looking to expand…
We are currently recruiting a fixed term contract Audio Designer to help the audio department deliver high quality audio across multiple projects.
Requirements:
· Full cycle work experience in a similar role on at least 2 shipped titles
· Excellent sound design skillset using synthesis, library material and Field/Foley work when required
· Capable of both linear and interactive sound design
· A detailed knowledge of the most common DAWS and plugins (Reaper is a plus)
· Solid working knowledge of audio middleware (Specifically Fmod)
· Experience using Unity 5 & Unreal Engine 4
· Experience editing, processing and implementing dialogue
· knowledge of source control programs such as Perforce
· Experience successfully working and communicating with multiple disciplines to achieve audio vision
· Some experience in profiling, playtesting and audio quality assurance
· Excellent communication skills
· Ability to work to tight deadlines
Desirable:
· Experienced in music composition and creation
· Ability to compose music “in the box”
· Grounding in music theory
· Ability to play a musical instrument
· Experienced in multichannel sound design
All applications must be accompanied by a showreel demonstrating required skillset