Driven by people. Inspired by challenges. Relentless to deliver creative excellence.
At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.
Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. We’re looking for the best to come join us and become part of a world-class team.
To us excellence is not a skill, but an attitude!
What we are looking for:
Striking Distance Studios is looking for a Lead Gameplay Animator to help us create the most dynamic and engaging player and enemy experiences for a brand new, unannounced UE5 title. The Lead Gameplay Animator's main responsibilities are to plan, organize, supervise and inspire the work of his/her team.
Create animations that blow our minds and inspire your team to do the same
Work with the Animation Director to align animation goals with Design expectations
Prototype and Previs new Gameplay Systems
Direct motion capture sessions
Problem solve typical game dev issues
Define, prioritize, assign and regularly follow up on tasks and the advancement of the team’s work with regards to deliverables;
Anticipate and recognize potential conflicts or production issues and recommend solutions;
Motivate and develop the team members and act as a mentor in terms of technical/artistic aspects
7+ years of experience in animation within the gaming industry
1+ years of experience in a management role
Experience with UE4/UE5
Ability to plan, organize and prioritize the team’s work in the context of given timescales and quality requirements
Strong leadership skills, time and priority management
Ability to create and develop productive teams
Strong interpersonal and communication skills
Critical thinking and problem solving
Self-starter with proactive attitude to improve own qualifications
Knowledge sharing attitude and ability to coach less experienced people
In California, the expected salary range for this position is $145,000-$190,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.
Striking Distance Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.
Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. If you received an email and are unsure you can always email email@example.com.
About Striking Distance Studios
LED BY DEAD SPACE AND CALL OF DUTY FRANCHISE VETERAN GLEN SCHOFIELD, the development team at Striking Distance Studios is hard at work on its first game, The Callisto Protocol, a single-player and story-driven survival horror game set in a prison colony on Jupiter’s moon Callisto.