We’re looking for an experienced Gameplay Animator to create polished parkour and traversal animations for a third-person stealth-action game inspired by titles such as Assassin’s Creed and Dishonored.
What you’ll work on
- Create high-quality parkour, traversal, and movement animations using Cascadeur
- Develop animations for climbing, vaulting, jumping, landing, ledge interactions, and other complex traversal systems
- Work closely with the game development team to ensure animations feel responsive, grounded, and suitable for gameplay
- Iterate on animations based on technical and creative feedback
Requirements
- Professional, senior experience in gameplay animation
- Strong proficiency with Cascadeur
- Experience creating parkour, traversal, and locomotion animation
- Technical animation experience, including an understanding of animation systems and game-engine implementation
- Strong understanding of weight, momentum, body mechanics, and realistic movement
- Ability to work independently in a remote environment
Contract
- Part-time, remote
- 25 hours per week
- $2,000/month
Please include a portfolio or animation reel with your application. Relevant parkour, traversal, or third-person action-game work is required.