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The Game
November Games is developing an MMO FPS with a brand new mechanic that levels the playing field of esports, changing the nature of social gaming as we know it. Bold claim, we know! This game will be a news story in 2022 and played by many.
We are launching the game at TwitchCon 2022, October 7th in San Diego, CA. If you love the tight-knit nature of indie development, but want to work on a game with a big launch, read further…
The Opportunity
The Opportunity
Seeking a Unity Tech Artist with ample experience in shaders, rendering, optimization, and Universal Render Pipeline. Steamcore is an online-multiplayer game with brand new social mechanics; because of the massive nature of the experience, great optimization for a wide range of PC specs is a major cornerstone for us.
To be successful in this role, you will need:
- 3+ years professional experience in a Tech Artist or Art+Development position.
- Highly skilled in shader code, C#, Shader Graph, VFX Graph, animation systems and asset optimization.
- Knowledge of the entire Unity pipeline and all components.
- Experience in Git workflow
- Experience in Asset Bundles / Addressable asset system
- Self-starter attitude, with the ability to identify and correct problem areas on your own, helping upskill the team and establishing internal best practices.
Some extra bonuses:
- Experience with Procedural Generation
- DLC / Live-game services experience.
- Console optimization experience.
- Shipped multiplayer game experience.
- Being an avid gamer yourself.
- Ability to have ample crossover hours with New Zealand Standard Time.
How We Work
For the foreseeable future, November Games will be 100% remote working. All work from home employees are asked to have 3 hours of coinciding time daily with the principal team in New Zealand (GMT+13). This is 3 hours behind Pacific Standard Time, +1 day. The team will have a daily check-in on Zoom, and communicate asynchronously on Discord. We will have game nights and other coop events to keep things light and fun.
Pay + Benefits
At its heart, our game addresses inequality in the games industry, esports, and social gaming. NZ fair market rates are offered no matter where you live. Above that, we’re offering the following benefits to employees (freelancers included) who stay with us past the 90 day probation period (amounts are in NZD):
- Free Xbox Game Pass Ultimate subscription
- 1 paid day (8 hours) per month to work on your own game project.
- $500 a year for health-related costs (Gym membership, buying a juice machine, yoga class, bicycle upgrade).
- $500 a year for professional / personal enrichment (Art/music class, programming class, training/certification).
- An initial assessment of your work-from-home setup (desk, chair, webcam, ring light, room divider, headphones, mic, etc.) and we will provide a standard of high quality ergonomics and equipment for you.
How to Apply
When launching a company, you only get one chance to get things right from the start. To give November Games the best chances for success we should spend as much time as necessary to make sure we fit in our communication style, work ethic, and vision for the games industry. Our vision is hopeful, equal, and filled with promise, what’s yours?
Sending the basics will be helpful (resume, work samples, personal and character references, salary requirements, and anything else you are comfortable sending), but sometimes these don’t tell the whole story. If you’re keen to write a cover letter, we’d love to read a little something about an accomplishment you are proud of, a change you’ve made for yourself or for your work, or an anecdote that tells us who you are.
Send to jobs@novembergames.com can’t wait to meet you!