Cross-Platform Game Developer (MonoGame)

Posted: 2 days
Programming
Contract
$50 - $120/hour
Job Title: Cross-Platform Game Developer (MonoGame)

Job Type: Developer

Location: Remote

Job Summary
Join our customers' team as a Cross-Platform Game Developer (MonoGame), where you'll leverage your expertise in C#, .NET, and MonoGame to create engaging 2D and 3D games. This is a unique opportunity to architect innovative gameplay systems and rendering pipelines, ensuring seamless deployment across multiple platforms. Bring your technical mastery and passion for communication to a dynamic environment, shaping the next generation of custom games.

Key Responsibilities
  • Design, develop, and optimize 2D and 3D games using MonoGame, C#, and the .NET ecosystem.
  • Engineer scalable gameplay systems and graphics pipelines, exercising full control over game architecture.
  • Implement cross-platform functionality, ensuring consistency and performance across devices.
  • Collaborate closely with artists, designers, and other developers to deliver cohesive player experiences.
  • Write robust, maintainable, and efficient code with a strong focus on quality and best practices.
  • Perform code reviews, contribute to architectural decisions, and debug complex technical challenges.
  • Communicate clearly and proactively—both in writing and verbally—to ensure streamlined workflows within the customer's team.

Required Skills and Qualifications
  • Deep hands-on experience with MonoGame and familiarity with its role as a successor to XNA.Proficient in C# and the .NET ecosystem, with a strong grasp of object-oriented design principles.
  • Demonstrated expertise in developing, deploying, and optimizing cross-platform games (Windows, macOS, Linux, consoles, mobile).Strong knowledge of 2D/3D rendering pipelines, graphics APIs, and gameplay engineering.
  • Excellent written and verbal communication skills, with a commitment to proactive information sharing.
  • Experience collaborating within multidisciplinary teams and iterating based on feedback.Ability to troubleshoot, diagnose, and resolve complex technical problems independently.
Preferred Qualifications
  • Background in custom engine development or low-level graphics programming.
  • Experience transitioning or modernizing XNA projects into MonoGame.
  • Passion for interactive design and an eye for performance optimization across diverse platforms.

About Micro1

micro1 is a data engine that helps AI labs train foundational models and enterprises build AI agents. We provide frontier evaluations and reinforcement learning environments used to improve LLM capabilities, as well as contextual evaluations used to monitor and improve AI agents in enterprise settings. Our data engine includes an AI recruiter agent that sources and vets domain experts, a data platform that enables rapid production of high-quality training data, and a pipeline performance system that ensures both quality and velocity.
Our goal is to have 1 billion people doing meaningful work by contributing their expertise to the development of frontier AI models. We’ve raised $40M+ in funding, and our AI recruiter has powered more than 1 million AI-led interviews as our global network of experts expands to form the human intelligence layer for AGI.

If you found this job listing helpful, please mention how you found it when applying. This will only help us get you and others more job listings on the site 🙏.

Micro1

Global

Jobs Posted: 1

Apply To Job
 

Related Jobs

Micro1

Global

Jobs Posted: 1

Apply To Job