Temporary Character Concept Artist-Treyarch

Posted: almost 4 years
Art and Animation
Contract
About Treyarch


Founded in 1996, Treyarch is an award-winning videogame studio, driven to create awesome games for the world to enjoy. It is an approach that has helped make the studio behind the Black Ops series an industry-leading developer. Call of Duty®: Black Ops, Call of Duty®: Black Ops II, Call of Duty®: Black Ops III and the studio’s most recent release, Call of Duty®: Black Ops 4, have all gone on to break industry records. Additionally, Treyarch is the birthplace of fan favorite, Call of Duty’s Zombies.


Working at Treyarch means having the opportunity to work on some of the biggest videogames in the industry, all within a culture that values individual talent and the teams that bring games to life. We provide our teams with the cutting-edge development tools needed to make their most ambitious plans a reality, allowing for rapid iteration and the ability to create the kinds of memorable gameplay moments that are ultimately shared by millions of fans around the world. We also embrace challenges, knowing that together, we can overcome anything…and hopefully inspire a few new game developers along the way.


Treyarch is wholly owned by Activision. To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.


Your Mission


Treyarch is on the hunt for a talented, dedicated, and passionate Concept Artist to design Characters and creatures for our current and future projects. This will be a Temporary position (estimated to be at least 12 months) with local candidates considered first. A successful candidate is an Artist that demonstrates a strong execution in human and creature anatomy, costume and prop design, and graphic design. Most importantly, a successful candidate also brings strong ideas and solutions to enhance designs and story behind characters. Candidate’s experience will determine the level, so whether you are new to the industry, or a seasoned veteran, we want to see your work because we’re looking for the right person! Candidates will be working remotely given our global crisis.


Player Profile

  • Create concept art for characters and creatures – ranging from loose exploration sketches all the way to full rendered designs.
  • Generate paint overs on temp art assets to push visuals further and problem solve.
  • Design alternate variants of existing characters.
  • Work closely with Art Directors, Artists, Animators, and Designers on the design and function of characters and creatures.

Minimum Requirements:


  • Experience in the games or film industry, designing characters and character costumes.
  • Have a strong background in traditional art skills and demonstrate an understanding of fundamentals like three-dimensional space, composition, perspective, proportion, scale, value and color theory.
  • Strong knowledge in costume and fashion design, throughout many eras from modern to historical.
  • Demonstrates strong sketching abilities as well as rendering, graphic design and iconography.
  • Understands which art techniques to employ to deliver the piece on time while communicating what is needed to the team.
  • Need a strong sense of material surfaces and ability to communicate that visually.
  • Excellent understanding of mechanical function and purpose.
  • Self-managing and able to identify and meet deadlines and goals.
  • Fast and organized at researching and reference gathering.
  • Excellent attention to design, detail, form and function.
  • Must be a team player and collaborate with others.
  • Have excellent communication skills and ability to work one on one, in groups, and with multiple departments and different personalities, always being proactive.
  • Possess the ability to take direction and feedback from the team as well as contribute ideas. Understands the art supports the game, has game play relevance and implications, and needs to clearly communicate to the team of its intended goals.
  • Must be willing to go above and beyond what’s expected to ensure the absolute best quality is achieved.
  • Be an expert in Photoshop.
  • Ability to learn new tools quickly and effectively.
  • Must have a portfolio of work for consideration. Web based portfolios are preferred please.

Extra Points:

  • Knowledge in common 3D software such as Maya, Modo, 3ds, or sketch up to facilitate concept creation.
  • Outstanding knowledge of general military application, history, and authenticity.
  • Knowledge and passion for weapons and vehicles.
  • Worked on character, weapon, and vehicle related designs in past projects.

Candidates will need to submit the following:

  • Resume
  • Online Portfolio (with breakdown)

Candidates will also need to be prepared for an Art Test if necessary.


Our World


Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!


Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!


The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.


Treyarch is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Job Expired

About Treyarch

Founded in 1996, Treyarch is an award-winning videogame studio, driven to create awesome games for the world to enjoy. It is an approach that has helped make the studio behind the Black Ops series an industry-leading developer. Call of Duty®: Black Ops, Call of Duty®: Black Ops II, Call of Duty®: Black Ops III and the studio’s most recent release, Call of Duty®: Black Ops 4, have all gone on to break industry records. Additionally, Treyarch is the birthplace of fan favorite, Call of Duty’s Zombies.


Working at Treyarch means having the opportunity to work on some of the biggest videogames in the industry, all within a culture that values individual talent and the teams that bring games to life. We provide our teams with the cutting-edge development tools needed to make their most ambitious plans a reality, allowing for rapid iteration and the ability to create the kinds of memorable gameplay moments that are ultimately shared by millions of fans around the world. We also embrace challenges, knowing that together, we can overcome anything…and hopefully inspire a few new game developers along the way.


Treyarch is wholly owned by Activision. To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.


Treyarch

Company Website

United States of America

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Treyarch

Company Website

United States of America

Jobs Posted: 0