Our team,
DeGenerals (
https://degenerals.com/en) is looking for an experienced Level Designer to work on our project Tank Squad. Our project is a multiplayer cooperation PC game and we are looking for someone who will help us design and create levels for our game :).
Responsibilities
- Design level prototypes (blockout)
- Creative use of game mechanics in level design
- Balanse gameplay, game mechanics and difficulty level
- Optimization, taking care of good performance on each step of production
- Cooperation with programmer and QA departments
- Creation of large terrains in cooperation with Environment Artist
What do we expect
- Experience in level design confirmed in the portfolio
- Advanced knowledge of the Unity Engine (ultimately the project will be in the 2020 version)
- Ability to create terrains and large levels in Unity
- Ability in using Git version control system
What do we offer
- 1-2k USD monthly, based on experience
Best Regards, DeGenerals :)